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Classic PC Game Review: MicroProse's 'Silent Service II' Submarine Simulation

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Silent Service II torpedo-firing cutscene. (C)1990 MicroProse Software In 1990, the now-defunct video game and computer simulation publisher MicroProse Software released Silent Service II, a submarine simulation game set in the Pacific Theater of Operations during World War II. Developed by MicroProse’s in-house MPS Labs, the game is a sequel to 1985’s best-selling Silent Service. It is a single-player game that puts you in command of a U.S. Navy submarine during America’s war with Japan in various areas of Earth’s largest ocean. The game’s design team – led by the project’s main designer Arnold Hendrick and programmer Roy B. Gibson – took advantage of improvements in computer technology (such as more powerful CPUs, better sound cards, and VGA graphics) to create a more realistic and enjoyable gaming experience that took its cues from Sid Meier’s original game but was a bigger and better simulation. In Silent Service II , players can: Choose Boats from Nine Dif