Old Gamers Never Die: A Case for Creating 'Crusade in Europe II'
As an occasional computer gamer, I often find it difficult to find a World War II strategy game along the lines of the late and much lamented Microprose Software's 1986 game Crusade in Europe. Created by the now-legendary game designer Sid Meier with Ed Bever, Crusade in Europe was a map-and-icons simulation of the Allied campaigns to liberate Northwest Europe; as the product's promotional blurb put it, it put players in command of either the Allied or German forces "from D-Day to the Battle of the Bulge!" Cover of the user's manual for Crusade in Europe. (C) 1986 MicroProse Software I've already written several posts, including a reminiscence , about Crusade in Europe so I will try to not repeat myself much here. I will, however, try to make a case for asking Firaxis Games (where Sid Meier holds court now) or any other game developer to follow up that classic with a modern-day sequel. Now, there are plenty of computer strategy games with Wor...